Various Games (2017)


In 2017 I formed a small student audio team to record and implement sound effect for various student game projects.

Bolt Storm


One of the projects I supplied audio for was Bolt Storm. The demo below only demonstrates the crossbow, walking, and shattering effects. More sound FX were created and implemented (including ambience) but those files were unfortunately lost.



The Roost


The Roost was a project led by Matta Haggis and was intended to be a space horror game developed in the Amazon Lumberyard engine. Only two rough, early sound implementations/demonstrations have survived the test of time. Sound was implemented using Lumberyard’s script canvas.