Bone Voyage (2019)


Bone Voyage is third person adventure game inspired by old classic adventure games with a modern twist. In this game you play as a skeleton and have the unique ability to take off your skull, allowing you to move through otherwise inaccesible places. The ship you find yourself on is full of strange and colorful characters...

Bone Voyage won two awards:

My role on this project was primarily to work on the game's ambient audio, sound effects and music. I used Cubase for music composition and Reaper for sound design. Wwise was used to integrate the sound into Unreal Engine 4. Perforce and JIRA were also used during the production of Bone Voyage.

Trailer


Trailer music for the bone voyage trailer....

Technology


  1. Game Engine: Unreal Engine 4.
  2. Audio Engine: WWise.
  3. DAW: Cubase, Reaper.
  4. Other: JIRA, Perforce, Maya.

Skills


  1. Sound design.
  2. Music composition.
  3. WWise/Unreal Engine integration using Blueprints.
  4. Recording session management, score prep.
  5. Recording of a re-useable library of sound effects and ambiences.

Unreleased Music


A lot of music was scrapped, reworked or not included in the steam version of the game. A selection of these sketches can be heard below.





Ambience


Ambient sound design for the main deck of the ship..